Blog

The final starship design of the The Heliconian

Heliconian Dev Log 06: Starship Design Evolved

March 1, 2020
Antti Lehtinen
The crew member operations have been tested over and over and I feel good about the room compartment layout. On the right…
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Heliconian Dev Log 05: The Event System

February 26, 2020
Antti Lehtinen
To keep things interesting and to add more rogue-like elements I decided to create an event system. Every once in a while…
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Sketch of the Heliconian crew member E-Sam

Heliconian Dev Log 04: Crew Members and Skills

February 20, 2020
Antti Lehtinen
While performing tasks aboard, the player has to constantly observe who is is doing what and make smart decisions on how to…
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Heliconian Dev Log 03: Spaceship Compartments and Crew Operations

February 17, 2020
Antti Lehtinen
The basic game play functionality has been implemented. The ship has seven compartments/rooms and five crew members, each with different skill set.…
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Heliconian Dev Log 02: Early Visual Design

February 15, 2020
Antti Lehtinen
I have been polishing the early prototype and cleared out a few bugs. I have also made the game a little more…
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