Archive for February, 2020

Heliconian Dev Log 04: Crew Members and Skills

Heliconian Dev Log 04: Crew Members and Skills

February 20, 2020

While performing tasks aboard, the player has to constantly observe who is is doing what and make smart decisions on how to…

Heliconian Dev Log 03: Spaceship Compartments and Crew Operations

Heliconian Dev Log 03: Spaceship Compartments and Crew Operations

February 17, 2020

The basic game play functionality has been implemented. The ship has seven compartments/rooms and five crew members, each with different skill set.…

Heliconian Dev Log 02: Early Visual Design

Heliconian Dev Log 02: Early Visual Design

February 15, 2020

I have been polishing the early prototype and cleared out a few bugs. I have also made the game a little more…

Heliconian Dev Log 01: Inception

Heliconian Dev Log 01: Inception

February 13, 2020

This is the first post about the development progress of my upcoming mobile(and maybe PC) game: Heliconian – Starship Crew Control It’s…