To keep things interesting and to add more rogue-like elements I decided to create an event system. Every once in a while…
While performing tasks aboard, the player has to constantly observe who is is doing what and make smart decisions on how to…
The basic game play functionality has been implemented. The ship has seven compartments/rooms and five crew members, each with different skill set.…
I have been polishing the early prototype and cleared out a few bugs. I have also made the game a little more…
This is the first post about the development progress of my upcoming mobile(and maybe PC) game: Heliconian – Starship Crew Control It’s…
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